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“Mass Effect” e o fim da história
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“Mass Effect” e o fim da história


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Graças ao lançamento de sua legendary edition, a trilogia Mass Effect está de volta aos holofotes. Era inevitável que esse dia fosse chegar. Remasters são uma necessidade no mundo dos games, uma solução – às vezes, a única – para garantir que jogos sobrevi...

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4 maneiras como a música transforma nossa experiência com os games
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4 maneiras como a música transforma nossa experiência com os games


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Pense em algum jogo que tenha te emocionado, e é provável que não é apenas do gameplay que você se lembrará. Jogos têm muitos atrativos. Alguns deles só ganham vida com a batuta de um maestro. Às vezes, são músicas que fazem parte da mecânica, como as m...

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“Game over?” Como os games tornam o fracasso viciante
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“Game over?” Como os games tornam o fracasso viciante


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Tudo o que vive está fadado a terminar. Com essas palavras começa Nier: Automata, o novo jogo de Yoko Taro que coleciona elogios. Meio JRPG, meio bullet hell; meio ruminação filosófica, meio tributo metanarrativo, o jogo nos força, a todo momento, a repen...

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‘Liberdade de escolha’, ou como os video games nos enganam
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‘Liberdade de escolha’, ou como os video games nos enganam


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O mundo dos games é repleto de chavões. Dentre eles, pouco são mais usuais (e controversos) do que “liberdade de escolha”. Fãs de RPG, em particular, terão dificuldade em encontrar qualquer análise aprofundada de seu jogos favoritos que não esbarre na expressã...

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4 jogos para celebrar a obra de Akira Kurosawa
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4 jogos para celebrar a obra de Akira Kurosawa


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Exatos dez anos atrás, a Team Ninja anunciou na E3 Ni-Oh, um game semi-histórico baseado em um roteiro inacabado de Akira Kurosawa. Como tantos outros jogos, Ni-Oh não vingou, embora os desenvolvedores continuem a insistir em um lançamento futuro. Fãs de Kuro...

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O que “The Witcher 3” nos ensina sobre afeto
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O que “The Witcher 3” nos ensina sobre afeto


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Qual foi a última vez que você se pegou pensando em uma personagem de videogame como uma pessoa real? Que passou o dia agonizando após um criatura de pixels e voz pré-gravada lhe dar as costas, ou “morrer” graças às suas ações? Para fãs de CRPG a pergunta é...