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“Goshiki no Fune”: A sociedade humana é o maior dos shows de horrores
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“Goshiki no Fune”: A sociedade humana é o maior dos shows de horrores


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É a cultura que torna as pessoas cruéis? Ou não seriam as próprias pessoas, maldosas por natureza, que produzem uma cultura à sua imagem? Essa é uma daquelas perguntas que mais custa a nos deixar em paz. De discussões sobre jogos violentos à repercussão de ...

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“Helter Skelter”: o culto às aparências é muito mais forte do que imaginamos
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“Helter Skelter”: o culto às aparências é muito mais forte do que imaginamos


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  Até onde você iria por uma aparência perfeita? Hoje em dia, é provável que a resposta seja "não muito longe". Poucas coisas são marcas mais fortes da nossa geração do que a crítica à beleza a todo custo. "Come as you are "tornou-se um lema para a form...

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Por dentro do “Fausto” de “Madoka”
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Por dentro do “Fausto” de “Madoka”


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É fato conhecido entre fãs de Madoka que o mahou shoujo de Gen Urobochi foi inspirado em Fausto. A homenagem é frequentemente comentada em resenhas do anime, como nessa ou nessa. Não que a produção da SHAFT tenha feito muitos esforços para esconder o tributo....

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4 curiosidades sobre ‘Blood and Wine’ para se despedir de ‘The Witcher’
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4 curiosidades sobre ‘Blood and Wine’ para se despedir de ‘The Witcher’


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É o momento que todos esperávamos e temíamos. The Witcher 3: Blood and Wine, a segunda expansão do jogo do ano de 2015, finalmente foi lançada. Infelizmente, é também a nossa última aventura com o Lobo Branco de Rivia. Como a CD Projekt RED anunciou, não have...

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“O Silêncio”: a crueldade japonesa entre a história e a ficção
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“O Silêncio”: a crueldade japonesa entre a história e a ficção


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Fãs de Martin Scorsese sabem que 2016 é um ano para não esquecer. Silence, seu projeto pessoal em desenvolvimento desde 1991, cujo storyboard inspirou o cartaz da 39a Mostra de Cinema de São Paulo,  finalmente dará as caras ao grande público. Entusiastas de...

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Quando os games questionam o progresso
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Quando os games questionam o progresso


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Parece óbvio que mídias tão contemporâneas como os videogames sejam otimistas em relação ao futuro. Por mais que Deus Ex ou Fallout nos lembrem de consequências nefastas da tecnologia, a ideia de que “progresso” - em alguma forma -  é algo bom não precisa de...

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Antes de ‘Perfect Blue’: os mangás esquecidos de Satoshi Kon
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Antes de ‘Perfect Blue’: os mangás esquecidos de Satoshi Kon


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Satoshi Kon, morto aos 46 anos em 2010, foi um dos maiores nomes da animação japonesa. Mais do que qualquer outro diretor, ele conseguiu traduzir às telonas a vibe histérica e surrealista de autores como Haruki Murakami e de movimentos como o Superflat. Seus ...

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5 motivos para você ler os livros de ‘The Witcher’
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5 motivos para você ler os livros de ‘The Witcher’


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The Witcher 3: The Wild Hunt colocou a saga de Geralt de Rivia no mapa de um jeito que seus dois predecessores na franquia nunca imaginaram. O game é um dos campeões de vendas do ano e um sério candidato aos prêmios de Game of the Year. Como geralmente acont...

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“Cultura otaku” é cultura japonesa?
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“Cultura otaku” é cultura japonesa?


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Para nós, do outro lado do mundo, essa pergunta soa estranha. O Guia da Cultura Japonesa carrega uma seção inteira sobre o assunto (algo de se esperar, já que é publicado pela JBC). No bairro da Liberdade em São Paulo mangás e merchandise otaku dividem espaço ...

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Nossa antiguidade virtual
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Nossa antiguidade virtual


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À primeira vista, não parece haver muito comum entre God of War e o recente Apotheon, da Alientrap.  Se é difícil ver páreo na truculência de Kratos – e na riqueza gráfica com que o jogo a apresenta – ambos os jogos, cada qual à sua maneira, nos levam a uma Gr...