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“Rayearth” e a guerra sem fim
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“Rayearth” e a guerra sem fim


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Tudo começou com um desafio. Um dos editores da revista shoujo Nakayoshi confessou à mangaká Nanase Ohkawa que estavam com um problema. A publicação não conseguia expandir seu público para além das crianças. Ele esperava que Ohkawa e seu grupo, um quarte...

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O retorno de ‘Sakura’: O que mudou desde 1998
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O retorno de ‘Sakura’: O que mudou desde 1998


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Quando vi o trailer de Sakura Card Captors no Cartoon Network pela primeira vez, inventei um motivo para faltar na escola para não perder a estreia. Como não podia simplesmente desaparecer do mundo para ver todos os 70 episódios (mais as reprises), aprendi à...

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O que “The Witcher 3” nos ensina sobre afeto
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O que “The Witcher 3” nos ensina sobre afeto


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Qual foi a última vez que você se pegou pensando em uma personagem de videogame como uma pessoa real? Que passou o dia agonizando após um criatura de pixels e voz pré-gravada lhe dar as costas, ou “morrer” graças às suas ações? Para fãs de CRPG a pergunta é...