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Um passeio pelo mundo das figures
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Um passeio pelo mundo das figures


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Quando pensamos em otakus, poucos símbolos são mais universais do que figures colecionáveis. Seja na realidade, seja na ficção, prateleiras cheias de miniaturas de plástico se tornaram a prova de que o anime, para seu dono, é mais do que um simples passatem...

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Por dentro do “Fausto” de “Madoka”
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Por dentro do “Fausto” de “Madoka”


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É fato conhecido entre fãs de Madoka que o mahou shoujo de Gen Urobochi foi inspirado em Fausto. A homenagem é frequentemente comentada em resenhas do anime, como nessa ou nessa. Não que a produção da SHAFT tenha feito muitos esforços para esconder o tributo....

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“Koe no Katachi”: um novo olhar sobre o bullying
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“Koe no Katachi”: um novo olhar sobre o bullying


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Quem acompanha a cena de mangás já deve ter ouvido falar de uma pequena pérola que tem ganhado os holofotes nos últimos tempos. Koe no Katachi, conhecido em inglês como A Silent Voice, é um dos destaques mais badalados de memória recente. Originalmente um...

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4 curiosidades sobre ‘Blood and Wine’ para se despedir de ‘The Witcher’
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4 curiosidades sobre ‘Blood and Wine’ para se despedir de ‘The Witcher’


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É o momento que todos esperávamos e temíamos. The Witcher 3: Blood and Wine, a segunda expansão do jogo do ano de 2015, finalmente foi lançada. Infelizmente, é também a nossa última aventura com o Lobo Branco de Rivia. Como a CD Projekt RED anunciou, não have...

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Por que jogos de ‘grand strategy’ são tão viciantes?
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Por que jogos de ‘grand strategy’ são tão viciantes?


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No mundo dos games, há mais na última geração do que gráficos fotorrealistas e franquias multimilionárias. Se é verdade que hoje a indústria faz parcerias com Hollywood e investe em realidade virtual, também é verdade que ela tem resgatado alguns dos mais quer...

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“O Silêncio”: a crueldade japonesa entre a história e a ficção
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“O Silêncio”: a crueldade japonesa entre a história e a ficção


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Fãs de Martin Scorsese sabem que 2016 é um ano para não esquecer. Silence, seu projeto pessoal em desenvolvimento desde 1991, cujo storyboard inspirou o cartaz da 39a Mostra de Cinema de São Paulo,  finalmente dará as caras ao grande público. Entusiastas de...

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3 jogos para entender a Primeira Guerra Mundial (antes de ‘Battlefield 1’)
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3 jogos para entender a Primeira Guerra Mundial (antes de ‘Battlefield 1’)


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No mundo dos games existem alguns mandamentos não-escritos. Até pouco tempo atrás, "Não ambientarás teu jogo na Primeira Guerra Mundial" estava no topo da lista. De fato, se a Segunda Guerra Mundial é um dos períodos históricos mais abordados de todo o meio, ...

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“The Gods Lie.”: Os adultos ausentes dos mangás (e por que funcionam tão bem)
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“The Gods Lie.”: Os adultos ausentes dos mangás (e por que funcionam tão bem)


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Dia das mães. Não há ocasião melhor para relembrar os percalços e emoções de nossa vida familiar - ou das de nossas personagens favoritas. Claro, os dramas que gostamos de ler ou assistir costumam ser bem diferentes dos que desejamos para nós mesmos. Como d...

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Entrevista: escrevendo as quests de ‘Witcher 3’
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Entrevista: escrevendo as quests de ‘Witcher 3’


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Não há dúvidas de que The Witcher 3: The Wild Hunt é um dos jogos mais impressionantes de memória recente. O blockbuster da CD Projekt RED, baseado em um dos maiores sucessos da fantasia europeia, conseguiu a façanha de combinar um open world imersivo, gráfi...

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Por que é tão difícil retratar vilões em games (e o que fazer para facilitar)
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Por que é tão difícil retratar vilões em games (e o que fazer para facilitar)


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Moralidade. Aqueles que acompanham a cena de games já devem estar acostumados a ver essa palavra em descrições de jogos. De fato, da mesma forma como Skyrim fez com que open worlds se tornassem o novo dogma, games moderninhos dos anos 2000 se ancoraram em “di...