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Tudo o que você já quis saber sobre dublagem de games (mas nunca perguntou)
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Tudo o que você já quis saber sobre dublagem de games (mas nunca perguntou)


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Quem ronda a internet atrás de notícias sobre Mass Effect: Andromeda já deve ter se deparado com a Explorers Wanted. A campanha da Bioware permite que qualquer um concorra à chance de ter sua voz incluída na próxima aventura épica do estúdio. A ideia não é ...

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“Fune wo Amu”: o dicionário é mais do que um simples livro
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“Fune wo Amu”: o dicionário é mais do que um simples livro


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Eu me lembro de quando vi o Dicionário Houaiss pela primeira vez na vida. O ano era 2001, e eu, então com 10 anos, nunca havia visto um livro maior, mais bonito nem, provavelmente, mais caro. Ele acabara de ser lançado, e a banca de jornal em que eu ia toda...

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‘Pokémon Go’: O bom, o mau e o feio
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‘Pokémon Go’: O bom, o mau e o feio


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Goste ou não, não é mais possível ignorar o fenômeno. Pokémon Go se tornou campeão de pesquisas no Google , superou o Tinder em número de instalações e criou um novo gênero de pornografia. Sua popularidade é tão grande que foi criado até um site para acompa...

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É possível fazer games sem objetivos?
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É possível fazer games sem objetivos?


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Gamers estão desculpados por se sentirem inseguros com No Man’s Sky. O jogo da Hello Games mal foi lançado, mas já se tornou um dos títulos mais esperados, ambiciosos e polêmicos dos últimos tempos. Anunciado como um game de exploração e sobrevivência em um...

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4 curiosidades sobre ‘Blood and Wine’ para se despedir de ‘The Witcher’
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4 curiosidades sobre ‘Blood and Wine’ para se despedir de ‘The Witcher’


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É o momento que todos esperávamos e temíamos. The Witcher 3: Blood and Wine, a segunda expansão do jogo do ano de 2015, finalmente foi lançada. Infelizmente, é também a nossa última aventura com o Lobo Branco de Rivia. Como a CD Projekt RED anunciou, não have...

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Por que jogos de ‘grand strategy’ são tão viciantes?
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Por que jogos de ‘grand strategy’ são tão viciantes?


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No mundo dos games, há mais na última geração do que gráficos fotorrealistas e franquias multimilionárias. Se é verdade que hoje a indústria faz parcerias com Hollywood e investe em realidade virtual, também é verdade que ela tem resgatado alguns dos mais quer...

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“O Silêncio”: a crueldade japonesa entre a história e a ficção
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“O Silêncio”: a crueldade japonesa entre a história e a ficção


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Fãs de Martin Scorsese sabem que 2016 é um ano para não esquecer. Silence, seu projeto pessoal em desenvolvimento desde 1991, cujo storyboard inspirou o cartaz da 39a Mostra de Cinema de São Paulo,  finalmente dará as caras ao grande público. Entusiastas de...

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3 jogos para entender a Primeira Guerra Mundial (antes de ‘Battlefield 1’)
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3 jogos para entender a Primeira Guerra Mundial (antes de ‘Battlefield 1’)


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No mundo dos games existem alguns mandamentos não-escritos. Até pouco tempo atrás, "Não ambientarás teu jogo na Primeira Guerra Mundial" estava no topo da lista. De fato, se a Segunda Guerra Mundial é um dos períodos históricos mais abordados de todo o meio, ...

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Entrevista: escrevendo as quests de ‘Witcher 3’
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Entrevista: escrevendo as quests de ‘Witcher 3’


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Não há dúvidas de que The Witcher 3: The Wild Hunt é um dos jogos mais impressionantes de memória recente. O blockbuster da CD Projekt RED, baseado em um dos maiores sucessos da fantasia europeia, conseguiu a façanha de combinar um open world imersivo, gráfi...

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Por que é tão difícil retratar vilões em games (e o que fazer para facilitar)
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Por que é tão difícil retratar vilões em games (e o que fazer para facilitar)


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Moralidade. Aqueles que acompanham a cena de games já devem estar acostumados a ver essa palavra em descrições de jogos. De fato, da mesma forma como Skyrim fez com que open worlds se tornassem o novo dogma, games moderninhos dos anos 2000 se ancoraram em “di...