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O cansaço com os ‘open worlds’ e o que significa se divertir
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O cansaço com os ‘open worlds’ e o que significa se divertir


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O fim dos anos 1980 teve os adventure games. Nos consoles, por volta da mesma época, os jogos de plataforma brilhavam. O final dos anos 1990 teve sua "Era de Ouro" dos RPGs isométricos. E os anos 2000 testemunharam a glória dos FPSs militares. Durante toda ...

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‘Liberdade de escolha’, ou como os video games nos enganam
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‘Liberdade de escolha’, ou como os video games nos enganam


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O mundo dos games é repleto de chavões. Dentre eles, pouco são mais usuais (e controversos) do que “liberdade de escolha”. Fãs de RPG, em particular, terão dificuldade em encontrar qualquer análise aprofundada de seu jogos favoritos que não esbarre na expressã...

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Dragon Age: O Charme do Desconhecível
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Dragon Age: O Charme do Desconhecível


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É possível sentir saudades de um lugar  que não existe? Os protetores da memória dirão que não. Podemos nos iludir até cansarmos, inventarmos quantos refúgios quisermos para driblar qualquer senso de perda. Os espaços, objetos e pessoas que compõem nossa iden...